setNumOfParticlesToEmitPerMs
setNumOfParticlesToEmitPerMs
Description
The particleSystemId can be retrieved by using getGeometry() on the shape/node
Definition
setNumOfParticlesToEmitPerMs(entityId particleSystemId, float emittedParticlesPerMs)
Arguments
| entityId | particleSystemId | particleSystemId |
|---|---|---|
| float | emittedParticlesPerMs | emittedParticlesPerMs |